3D Tumbler WIP
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Posted 1/20/2008 10:45:31 PM


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3D Max... never tried that b4. I'll see how I go with Rhino. I got Maya here as well.... but you need LOTS of time to work it out..so I'll stick with what I know. I like your hatch doors... a bit more user friendly then climbing through the roof. Also you've giving the driver a bit more vision out the front / side windows. No running down pedestrians in your car


www.spidey4fun.com
Post #66030
Posted 1/27/2008 7:17:39 PM


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BWD, I like your thought of useing tensioner bars to hold the doors open. I'm a big fan of simple mechanical devices on cars. Do you have a picture of those hinges you mentioned.

The new cars are nice but if something simple goes wrong It can be an expensive pain in the ass to fix.

I really like the old manual kick panel vents. I'm gonna put those in my model. The first spring blast of leaves and dust doesn't bother me

"there ain't no bat!"

Post #66252
Posted 1/29/2008 5:01:15 PM


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I fit the frame in the rear quarters to the body which gave a lot of room inside. Also mocked up some seats and put 4- 5'10" (becasuse that how tall I am) people in the car. Looks like I need to increase the rear width of the cabin



"there ain't no bat!"

Post #66287
Posted 2/27/2008 12:08:03 AM


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Doesn't look like much progress but I've worked on a lot of details. I increased the rear cabin width 5" on both sides, added mesh to the gun bay for air to the engine, removed first two  wing/flaps and lowered second flaps. I like the sleeker look with the flaps lower and the middle flaps would be the best for down force since they are the biggest of the three.

Wheels and tires would make the model look better.

"there ain't no bat!"

Post #66810
Posted 2/27/2008 5:59:00 AM


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Last Login: 7/17/2022 12:06:22 PM
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That looks like a lot of work there man. Good job.

DE 66 IS COMING........

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Post #66815
Posted 2/27/2008 9:07:46 AM


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Last Login: 11/13/2022 6:06:37 AM
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That looks AWESOME! i am not really good at 3d programs, so i am starting off small with Google SketchUp, its free, and pretty simple to me.  Course instead of the Tumbler i was trying the '89.   Maybe one day i can do something like this too .  

Nah, you didnt have to extend the rear cabin area, that dude looked totally fine with a pole sticking thru his head.  lol jk



“It’s not who I am underneath, but what I do that defines me”

Post #66818
Posted 2/27/2008 9:49:15 AM


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Bean...dude...nice nice work. Is that gonna be the final config for your chassis? I like how you threw the "model" people in there. I see you're going with the center engine. do you know how wide your CG model is? How long?


...does it come in black?

Post #66820
Posted 2/27/2008 11:21:58 PM


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The model is full size but I will be scaleing it to 85% when I build. With the wider front track width I had to Extend the controll arms in order for the wheels turn fully.

Anyhow, the model is 9'4" wide and 15"8" long. At 85% its 8' wide and 13'4" long.

"there ain't no bat!"

Post #66872
Posted 2/27/2008 11:35:44 PM


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Oh ,and yes that should be the final config for the chassis. I have a cousin who is a mechanical engineer and he said he could do a stress analysis on the chassis but I would have to weld all the vertices first and I dont think I have it in me to do that.

"there ain't no bat!"
Post #66873
Posted 3/3/2008 12:49:09 PM


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I did a little test this morning. I flattened out a few of the panels to my model and printed them to see how well they would go together. There was a little distortion because the flattening process isn't perfect. But I think they fit pretty good. so I think this is how I will eventually mock up the car.



"there ain't no bat!"

Post #67059
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